Filter Examples¶
Low-level Dueling (LLD)¶
LoD style¶
All items will always show the LoD style of colors on items (except high runes, DClone, and Rathma items in Hyper versions).
All white, gray, magic, rare, and crafted items have the real base name.
Magic Charms¶
Magic Large & Grand Charms have additional info for what type they are.
Crafted items¶
Crafted items also have the type of craft in the names.
Unique Charms and Jewels¶
Unique Charms and Jewels are also the same. Hellfire Torchs and Rainbow Facets have additional info for what type they are.
Magic and rare items¶
Magic and rare items have a little dark green *
(star) to show what items is identified.
Superior items (0 ED, infinite, ethereal, socketed)¶
Corrupted (slammed) items¶
Shows corrupted (slammed) tag in names.
Note
The red *
(star) on the right side of the number of sockets. This is from the corruption.
Potions¶
Rejuvenation Potions¶
+35% Rejuvenation Potions hidden on filter levels 3-9
+65% Rejuvenation Potions always shown
Health and Mana Potions¶
- Health and Mana potion 1 hidden after level 7
- Health and Mana potion 2 hidden after level 15
- Health and Mana potion 3 hidden after level 19
- Health and Mana potion 4 hidden after level 59
- Health and Mana potion 5+ hidden on filter levels 3-9
Antidotes, Thawing, and Stamina Potions; TP and ID scrolls¶
- Antidotes hidden on filter levels 6-9
- Antidotes are still shown when doing (high poison damage areas):
- Rathma
- Ruins of Viz-Jun
- Ancestral Trial
- Kehjistan Marketplace
- Tomb of Zoltun Kulle
- Lost Temple
- Antidotes are still shown when doing (high poison damage areas):
- Stamina potions hidden after level 19
- Thawing potions and TP scrolls hidden on filter levels 3-9
- ID scrolls hidden after level 74
Keys¶
Keys in shop show the chat commands
Keys on ground hidden after level 29
Throwables¶
- Throwing potions 1 hidden after level 10
- Throwing potions 2 hidden after level 20
- Throwing potions 3 hidden after level 40
Gems¶
- Chipped, flawed, and normal gems hidden after level 23
- Flawless and perfect gems are always shown
- Flawless gems can be hidden with filter level 9
- Perfect gems have notifications
F-
for Flawless, includes coloredO
P-
for Perfect, includes coloredO
and orange colored name
- The orange
#
is used to highligh which ones are most used in crafting for the playing class - The gray
#
is used to highlight which ones are most used in crafting for other classes
Gems also have good miscellaneus information
Runes¶
- Runes are always shown
- Includes the rune number, quantity, then
#
for crafting (orange for playing class, gray for other classes; same as gems)
Runes also have good miscellaneus information
Essences and Tokens¶
Mini Uber Keys, Organs, and similar items¶
Infusion crafting materials¶
Similar to gems and runes, infusion crafting materials have the same type of idea as gems and runes (O
's and #
)
Maps¶
- Show immunities
- Show highest resistance
- Show density
- Show negative and positive modifiers
- Show warnings if a type of map always has the same bad monsters
Color legend:
- Density: Teal
- Negative Modifiers: Orange
- Positive: Green
- Warnings: Red
Map materials¶
Crafting¶
Rings and amulets have C: xx+
in the names (C = Crafting), meaning it's the minimum character level needed in order to get some like 2+ to skills and 20 FCR
Magic and rare items also have the outcome of the craft in the description
To see the alvl (crafted ilvl) before it's crafted with the character you're using, if the number is orange you're good to go, if white you need a higher clvl (character level) or a higher ilvl (item level) from the item itself
Miscellaneus stats¶
Runeword bases¶
Show for both leveling and end game.
- Leveling is orange and only shown on filter level 1
- End game is green and is on all filter levels
Item descriptions¶
General¶
- Up: Upgrading an item to the next tier
- Weapons: More damage
- Armors: More defense usually
- Green numbers: What runes are needed
- O: What gem is needed, plus color
- Dark Green S:/D:/L: How much Strength, Dexterity, and/or levels required
- Max OS: Maximum open sockets
- Teal Q: Laruzk's Socket Quest
- Gold LB: Larzuk's Puzzlebox or Puzzlepiece for magic, rare, and crafted items
- Red C: Worldstone Shard
- Orange C: Upgrade item two times in order to get additional sockets with Worldstone Shards
- Rolls OS: Rolls Open Sockets
- Base: Base of weapon
- Sp: Weapon attack speed
- R: Weapon range
Auras¶
- Aura: Information about the weapon's aura. Example, Infinity:
- None: How much negative resistence the monsters get from Infinity if a monster isn't immune
- Immus: How much negative resistence the monsters get from Infinity if a monster is immune
- This way makes it easier to know what Infinity (and other items with Amp, LRE, etc) can or can't break
Note
As you can see in the picture, it also says (Cya: Absord Ele Dmg:###). That's for the (+3 to Cyclone Armor not buffed from energy). There are many more cases like this on other items as well.
Half Freeze Duration and Cannot Be Fronzen¶
- Inventory And Stash = 2x HFD = CBF
- 1 = Gray, 2 = Green, 3+ = Red
- If you already have CBF on it'll let you know
Bases with open sockets¶
Gold information¶
Most items have this information.
Set items¶
- Set items will show their set bonuses
- 2:, 3:, 4:, etc, is how many pieces are needed
- Full: is full set
- Set boots also have kick damage info
Gamble vendors¶
Shows possible uniques and sets.
Mirroring and GG items¶
Mirror items have purple, white, orange, white, purple colors
Good and 5+ to skills items have orange, red, green, red, orange colors
Shop items¶
Low-leveling Dueling (LLD)¶
Jewels¶
Rare jewels rerolling info: shows the ilvl before its rerolled